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Renegade Projects Network Forums
New TC - Printable Version

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New TC - VK - 12.06.2006

I start a new total conversion : Command and Conquer: Last Battle
In it there will be 45 single missions (soviet 15, allied 15, yuri 15)
3 campaing
If somebody wants to help me CnCVK@yahoo.comSmile





Modded for truth by Renegade on 15.06.06, moved out of ComAn for continuous disregard of administrative orders.


RE: New Game - Nighthawk - 12.06.2006

That screen looks faked

EDIT: Also, remember Command and Conquer is a registered trademark of EA / Westwood, also what's the point in making a new game, when all those campaign missions are possible in YR, with the Rock Patch.


RE: New Game - VK - 13.06.2006

Do not think so: (
When I willl create a site, I place there a test version


RE: New Game - Bobingabout - 13.06.2006

that is 1 bad looking jpg... remember, "JPG SUX!!! USE PNG!!!"


RE: New Game - VK - 13.06.2006

OK ...
I knew that PNG better, but I heard what not all Web-Browsers support it
Next time I will use PNGSmile


RE: New Game - Nighthawk - 13.06.2006

If you are making a new program you can't put Westwood Studios on it, that's an EA trademark


RE: New Game - VK - 13.06.2006

It's NOT fully new program.Smile
It uses C&C: YR engine but very different


RE: New Game - Blade - 13.06.2006

He's hacking the exe in otherwords, looks like he's linked to the unused mission selection list that is leftover from TS but is disabled. Ideally that feature should be hacked into the rock patch rather than making a completely seperate patch with alternative features IMO. Better to pool resources with PD than make a second patch, that way you will get more features in a shorter time scale or at worst, get the features you want in the time scale you code them in plus a whole lot of other stuff extra on top.


RE: New Game - Renegade - 14.06.2006

I other words: Work with the community, not against it. Since this post is also potentially broadcasted on my website (if I got my lazy ass up to fix it), I'm asking to fix your post for truth elements - if it's a hack of YR, it's a Total Conversion at best, not a game. And if it was a game, I'd be forced to remove the post as a whole, 'cause that'd clearly be copyright infrigement.

With all that said, no matter what your project is, you should become clear about the general outlines and features first before asking for help.
For example, you say there'll be 15 missions for each side; for all we know, that could be a "Don't get Tanya killed" mission times 15, with the "campaign" being a Die Hard like scenario where she went for a walk and has to fight her way back to the base.

Or three campaigns...Tanya on Eva, Tanya on Zofia, Eva on Zofia...Big Grin



Project Porn Mod presents: Command & Conquer: Red Light Alert!


RE: New Game - Bobingabout - 14.06.2006

i agree with ren, work with the community, not as an indevidual entity.
Renegade Wrote:Or three campaigns...Tanya on Eva, Tanya on Zofia, Eva on Zofia...Big Grin
ok... i don't think this is the place to mention the 3 pornstars of RA2...




RE: New Game - DCoder - 14.06.2006

Renegade Wrote:Project Porn Mod presents: Command & Conquer: Red Light Alert!

*Three* monitor cleanings now. Big Grin


RE: New Game - VK - 14.06.2006

It not usual campaign added in YR
Will be added new triggers, for example
Action 146 - 4, <CSF String>, <Local number>, 0,0,0,0
It's display ask box with title <CSF String>
If player choose "Yes" Local is clear
If player choose "No" Local is set

Last Battle HAS NOT Sidebat at all!
Last Battle has in game menus as in TS



RE: New Game - Blade - 14.06.2006

Things like that would make interesting additions to YR, but as we say, really you need to work with PD and submit patches to his patch. He's already done a lot of work on features you might want to use, so there is no point you duplicating his work and it would benefit everyone with additional features you want to implement that perhaps PD isn't interested in working on. There is no point in modders having to choose between two patches with different feature sets.

Edit:
IF you are working on adding to the way missions can go, useful features would be making Global variables saved into a save game file so they are not lost if you save the game. Currently globals will carry over from mission to mission, but will not get saved, so loading a saved game resets the global value.


RE: New Game - Renegade - 14.06.2006

But is not new game either. Last chance. Fix, or I fix.

And my Hammer of Admin isn't exactly a scalpel.


RE: New Game - Bobingabout - 14.06.2006

i see it as a mod, with a patch.

also, don't use yellow, i can't read yellow on a white background...