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Spotlight Problem - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Inject the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=60) +--- Forum: Ares General Discussion (https://forums.renegadeprojects.com/forumdisplay.php?fid=19) +--- Thread: Spotlight Problem (/showthread.php?tid=1973) |
Spotlight Problem - Gravity21m - 06.08.2011 Hey Guys, i've got a problem with the reactivated Spotlight logic. If i set the "HasSpotlight=" tag to a building, the spotlight appears but doesn't turn arround. Here is my Code: [LAMPE3] UIName=Name:LAMPE3 Name=Gebietsschranke Image=GASPOT BuildCat=Combat HasSpotlight=yes Spotlight.StartHeight=250 Spotlight.Distance=1024 Armor=steel Prerequisite=RAHAND TechLevel=1 Adjacent=8 ROT=10 Sight=8 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil ;AlphaImage=ALPHATST LightVisibility=5000 LightIntensity=0.01 ;LightIntensity=0.01 LightRedTint=0.01 LightGreenTint=1,7 LightBlueTint=0.01 CanBeOccupied=yes MaxNumberOccupants=2 CanOccupyFire=yes Strength=350 Cost=350 BaseNormal=no Points=30 Power=-5 Crewed=no Capturable=false Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS6LG MaxDebris=2 MinDebris=1 Powered=yes ThreatPosed=30 ; This value MUST be 0 for all building addons ;DamageParticleSystems=SparkSys,LGSparkSys HasStupidGuardMode=false ImmuneToPsionics=yes ; defaults to yes for buildings, no for others ;gs these three are in abstract units and just help the AI pick the right base defense. (see AIForcePredictionFudge) Have anyone a Idea why this doesnt work? Thanks alot Greetings Gravity RE: Spotlight Problem - Graion Dilach - 06.08.2011 Read http://modenc.renegadeprojects.com/Spotlights for details. The code will work. RE: Spotlight Problem - Guest - 07.08.2011 Hmm my tags are already set to: SpotlightSpeed=.015 ; speed in radians SpotlightMovementRadius=2000 ; offset of center of arc sweep SpotlightLocationRadius=1000 ; offset from building SpotlightAcceleration=.0025 ; acceleration in radians SpotlightAngle=.5 ; maximum suggest angle of arc sweep But the Spot doesnt move. He shines only to the top Any other Ideas? Greetings Gravity RE: Spotlight Problem - Graion Dilach - 07.08.2011 Those tags must be used on the buildings. RE: Spotlight Problem - Guest - 07.08.2011 Ahh okay i've used the general settings. I will test it with those tags on the building and then i will post again. Greetings Gravity Hmm no it doesn't work. The Spotlight is still fixed to the top. Is this a known issue? RE: Spotlight Problem - Guest - 08.08.2011 Hmm i've seen yet that the game will freeze if i sell the tower which has spotlight tags RE: Spotlight Problem - DCoder - 08.08.2011 That sounds like http://bugs.renegadeprojects.com/view.php?id=937 to me. RE: Spotlight Problem - Guest - 08.08.2011 Hmm yes the issue describes my problem, but the tower isnt a mcv or a deployable building. Why the error occurs? RE: Spotlight Problem - DCoder - 08.08.2011 Because that fix is not in 0.1 p1, it will only be in 0.2. |