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Tank Drop? - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: Tank Drop? (/showthread.php?tid=1724) |
Tank Drop? - Guest - 26.11.2010 I used this tutorial to make a tank drop (http://modenc.renegadeprojects.com/Adding_A_Tank_Drop) but it just doesn't work! Every time I make it attack, it just lands and unloads. For the unit, I just cloned the black eagle, by the way. Also, I am not very good at modding, so I might have done something completely obvious wrong. Here is my code: [AIR001] UIName=Name:BEAGLE Name=Black Eagle Prerequisite=RADAR CanPassiveAquire=no ; Won't try to pick up own targets CanRetaliate=no; Won't fire back when hit Strength=200 Category=AirPower Armor=light TechLevel=3 Sight=8 RadarInvisible=no Landable=yes MoveToShroud=yes PipScale=Ammo Speed=16 PitchSpeed=1.1 PitchAngle=0 OmniFire=yes Owner=British,French,Germans,Americans,Alliance Cost=1200 Points=20 ROT=3 Crewed=yes ConsideredAircraft=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Maxdebris=3 IsSelectableCombatant=yes VoiceSelect=BlackEagleSelect VoiceMove=BlackEagleMove VoiceAttack=BlackEagleAttackCommand VoiceCrashing=BlackEagleVoiceDie DieSound= MoveSound=BlackEagleMoveLoop CrashingSound=BlackEagleDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys ;AuxSound1=BlackEagleTakeOff ;Taking off ;AuxSound2=BlackEagleLanding ;Landing VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=STRONGER,FIREPOWER,ROF Fighter=yes AllowedToStartInMultiplayer=no ImmuneToPsionics=yes PreventAttackMove=yes ManualReload=No Image=BEAG Ammo=1 Carryall=yes Primary=Dummy Passengers=1 SizeLimit=30 [Dummy] Projectile=Airtorgroundinvisible Warhead=Null Warhead [Airtorgroundinvisible] Inviso=yes Image=none Dropping=yes Level=no [Null Warhead] ;no tags Sorry for the double post (I can't edit my post since I'm a guest), but I'm fine if the plane can't drop tanks, as long as it is player buildable and can paradrop infantry. Nevermind about the double post. RE: Tank Drop? - Nighthawk - 26.11.2010 Have you definitely added the cloned unit to the AircraftTypes list, not the VehicleTypes one? Also, try increasing Passengers to something like 5 or 6. RE: Tank Drop? - Guest - 27.11.2010 Yes, it is most definitely on the aircrafttrypes list, and increasing the passengers allows it to carry more units, but it still does not paradrop. EDIT: I've tried adding the Parachuted=yes tag to [Airtorgroundinvisible] and it still does not work. Also, I am experiencing an additional problem, even with it's size limit, AIR001 refuses to pick up tanks. RE: Tank Drop? - Nighthawk - 27.11.2010 Try not calling your warhead "Null Warhead". Spaces are frowned upon. Also, give it some verses, even if it's just everything at 1%. RE: Tank Drop? - Guest - 27.11.2010 EDIT: After removing Inviso=yes and adding Parachuted=yes, it works! But, it still cannot pick up tanks for some reason. EDIT: It can only paradrop once a game, oddly enough. RE: Tank Drop? - Nighthawk - 27.11.2010 It'll only paradrop once a game because you have Ammo=1 on the unit with no reload tags whatsoever. Making a combination carryall / transport probably doesn't go down too well with the engine. RE: Tank Drop? - Guest - 05.12.2010 Thanks |