Move Modifiers - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: Move Modifiers (/showthread.php?tid=1510) |
Move Modifiers - AlphaBravo - 26.05.2010 Sorry if this is a stupid question, but what are the move modifiers? These I know of are: Control: Force Fire Control-Shift: Attack-Move Control-Alt: Guard Do more exist? I tried to search for them in all RA2 sites (C&CDen, PPM, DeeZire, your site) but I didn't find anything. Thanks, AlphaBravo RE: Move Modifiers - DCoder - 26.05.2010 Alt: Move onto (vehicles crush hostile infantry even if it tries to run away, aircraft stop over the target building and go home). Shift: Add target to selection. Loses old selection if you target a non-allied object. Alt-Shift: Add target to selection. Loses old selection if you target a non-allied object. RE: Move Modifiers - AlphaBravo - 26.05.2010 What's the difference between Shift and Alt-Shift? Also (will add it to the tracker if it's not VH) how hard do you think will be adding a way to customize them? Say A special tab in the Options/Keyboard menu that auto-selects Alt Control & Shift instead of waiting for you to press a special key. In regular RA2, say, replacing Alt with Control-Alt and Control with Control-Shift. RE: Move Modifiers - DCoder - 27.05.2010 Frankly, I don't see the point of that. |