2 Questions - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: 2 Questions (/showthread.php?tid=1279) |
2 Questions - Guest - 08.05.2009 I) How can I GET Rockpatch2/Ares? II) How I can get a unit to deploy slowly from the air (like a siege chopper) while making a EVA alert (when he STARTS to deploy)? I want to make a Buildlimit-1 UFO (without the "absorber beacon) that can Mindcontrol buildings at Prism Tank range. To prevent it from capture-selling a building then escaping, I'll want it to issue a EVA alert (Like the "Kirov Reporting" when someone builds a Blimp) to give the attacked side time to down the UFO before they lose their buildings. Thanks RE: 2 Questions - mt. - 09.05.2009 (08.05.2009, 23:15:39)Guest Wrote: I) How can I GET Rockpatch2/Ares?[url=http://www.modenc.renegadeprojects.com/RTFM]RTFM[/url] and you would know at first glance, that it is not finished for release. (08.05.2009, 23:15:39)Guest Wrote: II) How I can get a unit to deploy slowly from the air (like a siege chopper) while making a EVA alert (when he STARTS to deploy)? I want to make a Buildlimit-1 UFO (without the "absorber beacon) that can Mindcontrol buildings at Prism Tank range. To prevent it from capture-selling a building then escaping, I'll want it to issue a EVA alert (Like the "Kirov Reporting" when someone builds a Blimp) to give the attacked side time to down the UFO before they lose their buildings.EDIT: I stand corrected. RE: 2 Questions - Nighthawk - 09.05.2009 To control the speed at which it deploys, you could try altering the value of the JumpjetClimb tag. RE: 2 Questions - Renegade - 09.05.2009 DeploySound=FooSound [FooSound] Type=GLOBAL RE: 2 Questions - Guest - 09.05.2009 (09.05.2009, 11:59:12)Renegade Wrote: DeploySound=FooSound Thanksq |