Purple Alert & Enemy Unknown - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: General Forums (https://forums.renegadeprojects.com/forumdisplay.php?fid=1) +--- Forum: Community Announcements (https://forums.renegadeprojects.com/forumdisplay.php?fid=13) +--- Thread: Purple Alert & Enemy Unknown (/showthread.php?tid=1027) |
Purple Alert & Enemy Unknown - Marshall - 29.07.2008 Salutations everyone. I wanted to let the community know that Purple Alert 8 is very nearly finished and I hope to release it before too long. I do have a few plans for PA9 that will almost certainly all come from RP2/Ares I am thrilled by the developments that pd and DCoder have been making recently with Syringe/RP2/Ares and you'll probably have noticed a few of my feature requests. I would like to take this opportunity to announce that, without making any promises with regards to ETA, and assuming that RP2 grants me some of the features I desperately want, I am reviving my Enemy Unknown project. For those of you not familiar with it, it is going to be a semi-total conversion of YR based on UFO Enemy Unknown (X-Com UFO Defense) Once the core is done I will be seeking help for a possible campaign. Right now, I am seeking artists for the Alien buildings. The units I am taking care of... RE: Purple Alert & Enemy Unknown - DCoder - 29.07.2008 Looks interesting. What is that tool in the first pic, some X-Com modding tool? RE: Purple Alert & Enemy Unknown - Marshall - 29.07.2008 A little program I knocked up myself. The units in UFO are split up into individual pieces (head, legs, left arm, right arm, left arm carrying heavy weapon, right arm carrying heavy weapon, etc) - this is back in the day where every byte of disk space was important. My program will assemble the pieces into complete frames. It's not finished yet - every unit seems to be different and the process is quite complicated - I'm also having to work it out by trial and error. RE: Purple Alert & Enemy Unknown - DCoder - 29.07.2008 Then I guess you know how we assembly hackers feel when reconstructing things |