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Patching extra functionality into <gamemd.exe> - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Inject the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=60) +--- Forum: Ares General Discussion (https://forums.renegadeprojects.com/forumdisplay.php?fid=19) +--- Thread: Patching extra functionality into <gamemd.exe> (/showthread.php?tid=16) Pages:
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- Bobingabout - 29.09.2005 sounds cool. - Marshall - 29.09.2005 Sounds like a lot of requests again. PD wants help and suggestions regarding what he has chosen to explore - not more requests for unrelated additions. Give the guy a break! - Bobingabout - 29.09.2005 how did this happen? my computer got stuck, i unfroze it and it posted again... i agree with marshall blitz, check the first page, visit the wish list, have a read through, if your wish isn't on there, add it. and after you do read through there you might apriciate why PD doesn't take requests for the patch anymore - pd - 01.10.2005 I didn't find a RA2 port of this animation anywhere on the web, so here you are: The small EMP effect for vehicles. You might want to use it soon :sun: - Marshall - 01.10.2005 Oh yeah! Can't seem to download the file though - just get a page of garbage. - DCoder - 01.10.2005 Try again now I just fixed that problem (and I admit to causing it in the first place ). - Bobingabout - 03.10.2005 PaD;date=Oct 1 2005, 02:14 PM Wrote:I didn't find a RA2 port of this animation anywhere on the web, so here you are:this sounds like he's fixed EMP effect & cellspread problems! :clap: :bleh: :yahoo: - Blade - 03.10.2005 I wonder if there is any chance of the webby effect on infantry too (basically EMP that affects infantry like a police net). - Guest - 03.10.2005 Would it be possible to enable limbo launcher voxel types to retain their old remap color somehow with this patch? - Chronojam - 03.10.2005 EMP is back? I keep having to rethink my mod based on the awesomeness. That's why I keep asking about tiberium. - Marshall - 03.10.2005 More unrelated requests again... - Bobingabout - 04.10.2005 Chronojam;date=Oct 3 2005, 06:12 PM Wrote:EMP is back? I keep having to rethink my mod based on the awesomeness. That's why I keep asking about tiberium.what about tiberium? remember, PD didn't even know TS existed when he started modding YR, so, lets call it by its YR name shall we? ore! what about ore? - Chronojam - 04.10.2005 If you look back through here you'll see me asking about tiberi-- ore damage... yeah... I'm kinda semi-interested in veins, but those don't matter based on my mod's storyline. Hopefully we can get the damage/healing and the immunities implemented. I currently have about 50 bullshit-methods to implement tiberium and all, but I'd rather have 'the real thing' for obvious reasons. Especially if we can get it tied to a warhead.. - Banshee - 05.10.2005 Today, there are many YR mods that implement GDI and Nod as a side. An official tiberium support in the game would be quite handy, although there are other priorites to implement first. - Bobingabout - 05.10.2005 ore causing dammage and the use if ImmuneToTiberium and TiberiumHeal does sound good to me. but its all upto PD in the end. how goes immune ro radiation? |