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Rock Patch 1.10 Preview - Printable Version

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+--- Thread: Rock Patch 1.10 Preview (/showthread.php?tid=709)

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RE: Rock Patch 1.10 Preview - TheMan - 01.04.2007

I know no request but I saw this in the wishlist.
-Make so a vehicle can spawn other vehicles and infantry, not just aircraft

Many would love this, it would be awsome.


RE: Rock Patch 1.10 Preview - Nighthawk - 02.04.2007

Also, asking what Holy Master asked earlier, does the custom sonic beam allow you to create TS-style sonic weapons (i.e. a continuous beam), or does it just allow you to alter the properties of the sonic wave (i.e. RA2-style sonic weapon)?

Edit: forgot '?'


RE: Rock Patch 1.10 Preview - VK - 02.04.2007

Quote:Also, asking what Holy Master asked earlier, does the custom sonic beam allow you to create TS-style sonic weapons (i.e. a continuous beam), or does it just allow you to alter the properties of the sonic wave (i.e. RA2-style sonic weapon)?
I don't know, because:
1) I still don't start to code RP 1.10.
2) I still don't research this item.
When I start do sonic beams, I will write about it and show resuts.


RE: Rock Patch 1.10 Preview - zhaihs - 03.04.2007

www---welcome,wish,wait a great new version


RE: Rock Patch 1.10 Preview - VK - 03.04.2007

However, the great version is RPCE Smile


RE: Rock Patch 1.10 Preview - BaRaKa_ - 03.04.2007

...so far, yes, RPCE is the best.


RE: Rock Patch 1.10 Preview - Nighthawk - 03.04.2007

CnCVK Wrote:
Quote:Also, asking what Holy Master asked earlier, does the custom sonic beam allow you to create TS-style sonic weapons (i.e. a continuous beam), or does it just allow you to alter the properties of the sonic wave (i.e. RA2-style sonic weapon)?
I don't know, because:
1) I still don't start to code RP 1.10.
2) I still don't research this  item.
When I start do sonic beams, I will write about it and show resuts.

I remember some time ago you reenabled the continuous sonic beam, and had a screenshot of it. I think the tag was something along the lines of IsTSSonic=yes/no, however, I don't think it made it into the released version.

Edit: Found it: Link
Although I could have sworn it was more translucent in TS.


RE: Rock Patch 1.10 Preview - VK - 04.04.2007

Quote: remember some time ago you reenabled the continuous sonic beam, and had a screenshot of it. I think the tag was something along the lines of IsTSSonic=yes/no, however, I don't think it made it into the released version.
I remember about it, but this is only in debugger tests Smile


RE: Rock Patch 1.10 Preview - Bobingabout - 04.04.2007

oh yer, can you add these to the 4th side stuff?
AlliedAdvancedPower= & ThirdAdvancedPower= & FourthAdvancedPower=, you can just call it "Advanced Power" on your list, lol.

also, i'd really like to see you revive GDIPowerTurbine=GAPOWRUP. theres suposed to be a AIUseTurbineUpgradeProbability=, but it doesn't seem to do anything.
if you did revive it, then AlliedPowerTurbine= would be acceptable, like you did SovietAdvancedPower=, and then maybe also SovietPowerTurbine=, ThirdPowerTurbine= and FourthPowerTurbine=.
AIUseTurbineUpgradeProbability= seems to me like a global "Should i build a power turbine or build a new power plant?" decision, rather than for a specific side.


RE: Rock Patch 1.10 Preview - VK - 04.04.2007

I will look into your idea.