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Dammit, I think I need an idiots guide... - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Modding (https://forums.renegadeprojects.com/forumdisplay.php?fid=3) +--- Forum: Red Alert 2 & Yuri's Revenge Editing (https://forums.renegadeprojects.com/forumdisplay.php?fid=8) +--- Thread: Dammit, I think I need an idiots guide... (/showthread.php?tid=409) |
RE: Dammit, I think I need an idiots guide... - Amistat - 13.09.2006 The demo truck uses the trucka.vxl so I found and renamed the trucka.hva then put it in the expandmd file (or rather I made a fresh one to make sure it would work which included the gronoicon.shp, grono.vxl and grono.hva and deleted the other one to avoid problems) but still no luck. And damn I feel stupid about the teleporter=yes thing. RE: Dammit, I think I need an idiots guide... - wthigon - 13.09.2006 Try them loose in the RA2 directory see if that works. RE: Dammit, I think I need an idiots guide... - Amistat - 13.09.2006 Still no luck. There must be something really basic I've missed. I've added the rules entry (shown above) ([GRONO]) I've added it to the unit list in the rules entry (GRONO) I've added the art entry (shown above)([GRONO]) I've added the voxel (grono.vxl) I've added the hva (grono.vxl) I've added the cameo (gronoicon.shp) I've added it to the strings (The Mighty Grono Nuc Truck) Anything else that jumps out at you as missing? I've added infantry easily enough but this is the first vehicle I've tried adding, curse these voxels! RE: Dammit, I think I need an idiots guide... - wthigon - 14.09.2006 So it still doesnt work. Are you sure you added it to the [VehicleTypes] list? Also do you have msn or something similar, I can help you out faster there. my msn is wthigon@hotmail.com RE: Dammit, I think I need an idiots guide... - wthigon - 14.09.2006 Well I got it to work, took some time and searching of forums to figure it out. Look me up on msn. RE: Dammit, I think I need an idiots guide... - DCoder - 14.09.2006 Teleporter=yes on a VehicleType just says that if this unit has a Dock= it will teleport when told to dock in it, and drive around otherwise. The chrono/dummy locomotors create the teleportation. RE: Dammit, I think I need an idiots guide... - Bobingabout - 14.09.2006 teleporter is also used when considering the chronosphere superweapon. you can chronoshify cleg fine in the chronoshift superweapon, but all other infantry fry. RE: Dammit, I think I need an idiots guide... - DCoder - 14.09.2006 That is for InfantryTypes, we are talking about VehicleTypes now. RE: Dammit, I think I need an idiots guide... - Marshall - 14.09.2006 I think setting Teleporter=no on a VehicleType makes it blow up when chronosphere'd Which would suggest that a subset of Teleport logic defaults to a different on/off state than other parts of the logic. Weird. Or rather, Westwood. RE: Dammit, I think I need an idiots guide... - Amistat - 06.10.2006 The Grono Nuc Truck works! Massive thanks to wthigon for sorting it out for me, much appreciated |