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Extending AI(md).ini - scripting - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Inject the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=60) +--- Forum: Ares General Discussion (https://forums.renegadeprojects.com/forumdisplay.php?fid=19) +--- Thread: Extending AI(md).ini - scripting (/showthread.php?tid=1005) |
RE: Feature discussion: Extending AI(md).ini - scripting - MRMIdAS - 19.09.2008 (18.09.2008, 18:54:01)Guest Wrote: Yes but it wont follow it while the unit goes and attack the enemy. But it only does that if you have Damage= to negative values not in Verses. Damage in negative is buggy and cuse IE. It's never caused an IE for me, and I've been using negative damage healing for AGES. If it is for you I'd suggest debugging your rules. RE: Feature discussion: Extending AI(md).ini - scripting - gordon-creAtive - 19.09.2008 gordon Wrote:Also discussion has gone offtopic:gordon Wrote:gordon Wrote:gordon Wrote:gordon Wrote:gordon Wrote:gordon Wrote:Stop this for christ sake! ![]() Scissors owned discussion! |