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Question about DLL - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Inject the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=60) +--- Forum: Ares General Discussion (https://forums.renegadeprojects.com/forumdisplay.php?fid=19) +--- Thread: Question about DLL (/showthread.php?tid=1185) Pages:
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RE: Question about DLL - Marshall - 30.11.2008 Back on-topic (such as it is). Launch Base (LBMC) provides easy support to include your own versions of DLLs and/or INJs so you can disable (or add) stuff specifically for your mod. RE: Question about DLL - Guest - 30.11.2008 (30.11.2008, 21:54:42)Marshall Wrote: Back on-topic (such as it is). Launch Base (LBMC) provides easy support to include your own versions of DLLs and/or INJs so you can disable (or add) stuff specifically for your mod. RE: Question about DLL - Bobingabout - 01.12.2008 (29.11.2008, 21:57:13)Guest Wrote:(29.11.2008, 21:16:48)IcySon55 Wrote:(29.11.2008, 19:07:59)Guest Wrote: Reson?:You do realize that Ares will implement most, if not all or more than what NPatch already does. So you won't even need NPatch anymore. Super weapons: well, Ares will have atleast some new and improved superweapons, though, i can't say what yet Radiation: if nobody else does this, i'll do it personally Immunity logic isn't going to be implemented the same as Rockpatch, not NPatch, instead, it'll probably simply be a tag in the new armours system, that lets you shoot the weapon at a unit even if it can't damage it, which is the only different in function between armour, and immunity. 100 unit limits: i can't say, but, i assume something will be done to increase or remove the limit Lasersize: tbh, i don't know about this 1, and, since its just a minor graphical thing, i don't really care. RE: Question about DLL - Blade - 06.12.2008 Laser size was glitchy even when not using it in the last npatch build I looked at months ago anyway. |