ObjectType
==========

0x98		Color	RadialColor
0x9C		Armor	Armor
0xA0		long	Strength

0xAC		SHP*	SHPFile?

0x1E8		bool	NoSpawnAlt

0x1F0		long	CrushSound
0x1F4		long	AmbientSound

0x221		bool	AlternateArcticArt

0x22C		bool	Theater
0x22D		bool	Crushable
0x22E		bool	Bombable
0x22F		bool	RadarInvisible
0x230		bool	Selectable
0x231		bool 	LegalTarget
0x232		bool 	Insignificant
0x233		bool	Immune
0x236		bool	Voxel
0x237		bool 	NewTheater
0x238		bool 	HasRadialIndicator
0x239		bool 	IgnoresFirestorm
0x23A		bool 	UseLineTrail
0x23B		Color 	LineTrailColor

0x240		long 	LineTrailColorDecrement