HouseType
=========

0x98		char[0x18]		ParentCountry

0xBC		long			Side
0xC0		ColorScheme		Color

0xC8		double			Firepower
0xD0		double			Groundspeed
0xD8		double			Airspeed
0xE0		double			Armor
0xE8		double			ROF
0xF0		double			Cost
0xF8		double			BuildTime
0x100		float			ArmorInfantryMult
0x104		float			ArmorUnitsMult
0x108		float			ArmorAircraftMult
0x10C		float			ArmorBuildingsMult
0x110		float			ArmorDefensesMult
0x114		float			CostInfantryMult
0x118		float			CostUnitsMult
0x11C		float			CostAircraftMult
0x120		float			CostBuildingsMult
0x124		float			CostDefensesMult
0x128		float			SpeedInfantryMult
0x12C		float			SpeedUnitsMult
0x130		float			SpeedAircraftMult
0x134		float			BuildTimeInfantryMult
0x138		float			BuildTimeUnitsMult
0x13C		float			BuildTimeAircraftMult
0x140		float			BuildTimeBuildingsMult
0x144		float			BuildTimeDefensesMult
0x148		float			IncomeMult
0x14C		vector<InfantryType*>	VeteranInfantry
0x168		vector<UnitType*>	VeteranUnits
0x184		vector<AircraftType*>	VeteranAircraft
0x1A0		??			Suffix
0x1A4		char[0x1]		Prefix
0x1A5		bool			Multiplay
0x1A6		bool			MultiplayPassive
0x1A7		bool			WallOwner
0x1A8		bool			SmartAI