Here we will be discussing reconnection errors.
ATTENTION: Posts, which topic not
reconnections errors, will be removed without any questions
I have only ideas, how game is checking data.
However I looked into
SYNC0.TXT files.
I compared two files from different computers:
nothing good, many entries are totally different
Problem what I haven't a
LAN, so I can't test it
but I have idea: to create virtual network using two
MS VPC
At first I need to know main things which cause reconnection errors.
CnCVK Wrote:However I looked into SYNC0.TXT files.
on a 2 player game, 1PC saves as SYNC0.TXT, the other saves as SYNC1.TXT. so, you should have SYNC*.TXT files
CnCVK Wrote:Problem what I haven't a LAN, so I can't test it
but I have idea: to create virtual network using two MS VPC
i tried this once before, but i used a different program. it wouldn't work, because DirectX couldn't be emulated, but, good luck to you.
Here is sync1.txt. The server's sync0.txt will be in 1-2 days.
CnCVK Wrote:Problem what I haven't a LAN, so I can't test it
but I have idea: to create virtual network using two MS VPC
You could try using Hamachi with another person
CnCVK Wrote:At first I need to know main things which cause reconnection errors.
Reconnection_Error
There's quite a few there
There are sync0 and sync1 text files from 1.08 version (NOT SE). Reconnection error is occured after ~1:30 hours of playing
i have no idea what exactly caused this recon, but it was the freeze tank shooting something again, no it wasn't a flame troop.
this can be 1 of 3 things, railgun logic, immunities, or newrad.
probably immunities or newrad, because we never used to get recon errors before, when it was just a railgun weapon.
1.08SE release version (#0027?)
Quote:There are sync0 and sync1 text files from 1.08 version (NOT SE).
Rock Patch 1.08 is NOT supported.
Also I remove it from downloads
I installed MS VPC, but still not setup a virtual network
Quote:probably immunities or newrad
I think newrad
VMware Workstation CnCVK... I was able to play YR in LAN but slowly (because only I have a AthlonXP 2800+ 512MB
)
CnCVK Wrote:Also I remove it from downloads
you shouldn't do that, some mods still use it, however, you should modify the website link so it links to 1.08SE by default instead of 1.08 when you press the download links.
(well, actually, i think everything that worked on 1.08 works in 1.08SE, so, it doesn't matter.)
Quote:you shouldn't do that,
I done it already
Quote:VMware Workstation
Yes I know about it
CNCVK have you fixed any off these reconenction errors? I got one when i played ![
attachment=116]
EDIT: VK does reconnection error happen if both are using rockpatch or just one ?
Bobing, will you stop trying to get CnCVK to leave old outdated versions of RP hanging around? If you want to maintain downloads of them elsewhere, then fine, but the main site should only ever have the most upto date version, the one that is supported. You don't see mozilla having an old download section for pervious versions of firefox do you?
I tested
RP 1.08 SE with
LAN
With original
RULESMD.INI all is working fine
When I attempt to play with some mod (with
RP related of course),
I had reconnections errors after
2-5 minutes
However it's very strange: once I clicked sidebar button and it appear
I will continue testing.
I support
ONLY RP 1.08 SE now
RP 1.08 in history
so
TheMan, stop posting sync from old versions!
BTW, SYNC*.TXT not help me at all
C&CVK, I think you should check Spy Plane.
I was testing it in MO and got one. Gamemate told me that he was encountering Reconnection Errors with the unmodded Spy Plane as well. Mine has just more speed and different image.
I think this may have something with SpyPlane clone superweapons. But that's just a suggestion.
Quote:C&CVK, I think you should check Spy Plane.
probably
Quote:with the unmodded Spy Plane as well.
I tried and it's normal?