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Something here causes the AI to mess up its defense teams, 3 AI's 1 will build it maybe 2 and game start the other 1 Or 2 would do it like after Battle lab, Yet there still Defense Teams,
Any Ideas with the problem?

Thanks

Code:
;ATF*****-G  Allied Task Force Format
;STF*****-G Soviet Task Force Format
;YTF*****-G Yuri Task Force Format

[TaskForces]
0=ATF00001-G
1=ATF00002-G
2=
3=
4=
5=
6=
7=
8=
9=
10=

;Allied Task Forces

[ATF00001-G]
Name=1 Allied MCV
0=1,AMCV
Group=-1

[ATF00002-G]
Name=3 GGI 3 GI 2 Dogs
0=3,E1
1=3,GGI
2=2,ADOG
Group=-1

[ScriptTypes]
0=GST00001-G
1=AST00001-G
2=
3=
4=
5=
6=
7=
8=
9=
10=


;GENERAL SCRIPTS

[GST00001-G]
Name=General MCV Deploy
0=54,0
1=9,0
2=49,0

;ALLIED SCRIPTS

[AST00001-G]
Name=Allied Base Patrol - Refinary, Barracks, Powerplant - REPEAT
0=58,1
1=5,5
2=58,3
3=5,3
4=58,0
5=5,2
6=6,1


[TeamTypes]
0=ATT00001-G
1=ATT00002-G
2=
3=
4=
5=
6=
7=
8=
9=
10=

[ATT00001-G]
Name=Allied MCV
VeteranLevel=1
MindControlDecision=0
Loadable=no
Full=no
Annoyance=no
GuardSlower=no
House=<none>
Recruiter=no
Autocreate=yes
Prebuild=no
Reinforce=no
Droppod=no
UseTransportOrigin=no
Whiner=no
LooseRecruit=no
Aggressive=no
Suicide=yes
Priority=50
Max=1
TechLevel=0
Group=-1
OnTransOnly=no
AvoidThreats=yes
IonImmune=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=yes
IsBaseDefense=no
OnlyTargetHouseEnemy=no
Script=GST00001-G
TaskForce=ATF00001-G

[ATT00002-G]
Name=Allied Basic Base Guard
VeteranLevel=1
MindControlDecision=0
Loadable=no
Full=no
Annoyance=no
GuardSlower=no
House=<none>
Recruiter=no
Autocreate=yes
Prebuild=no
Reinforce=yes
Droppod=no
UseTransportOrigin=no
Whiner=yes
LooseRecruit=no
Aggressive=yes
Suicide=no
Priority=10
Max=1
TechLevel=0
Group=-1
OnTransOnly=no
AvoidThreats=no
IonImmune=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no
IsBaseDefense=yes
OnlyTargetHouseEnemy=no
Script=AST00001-G
TaskForce=ATF00002-G

[AITriggerTypes]
AAI000001-G=Allied MCV,ATT00001-G,<all>,10,1,GACNST,0000000002000000000000000000000000000000000000000000000000000000,70.000000,60.000000,70.000000,1,0,1,0,<none>,1,1,1
AAI000002-G=Allied Basic Base Guard,ATT00002-G,<all>,2,4,<none>,0000000003000000000000000000000000000000000000000000000000000000,40.000000,10.000000,70.000000,1,0,1,0,<none>,1,1,1
Nothing jumps out at me.. but there's plenty of rules settings that could be influencing this.
(30.06.2009, 19:56:39)DCoder Wrote: [ -> ]Nothing jumps out at me.. but there's plenty of rules settings that could be influencing this.

Only thing I could think of was min and max Defense teams but there at WW default.
Did you turn off UseMinDefenseRule? What about the TotalAITeamCap, did you change any of its values?
(30.06.2009, 23:03:52)Nighthawk200 Wrote: [ -> ]Did you turn off UseMinDefenseRule? What about the TotalAITeamCap, did you change any of its values?

I did Mess with TotalAiTeamCap but never had results like this before.