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Full Version: Torpedo Problem
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I used the defiant voxel on yr argentina to make a unit for the third war (one of my mods), it fires pulse phasers at enemy tanks and infantry, that works fine, but it's supposed to fire quantum torpedoes at enemy buildings. i tried to test that by getting it to force fire on my airforce command, but the torpedoes all flew around in a circle and exploded just a little bit off the screenshot. (see the attachment for the screenshot) What's happened, can someone help? :???:
Post the code...
Its on the same post in Revora Forums
Is it by chance a V3-like torpedo?