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		<title><![CDATA[Renegade Projects Network Forums - All Forums]]></title>
		<link>http://forums.renegadeprojects.com/</link>
		<description><![CDATA[Renegade Projects Network Forums - http://forums.renegadeprojects.com]]></description>
		<pubDate>Fri, 03 Sep 2010 09:30:58 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[An Issue report about AI]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1662</link>
			<pubDate>Wed, 01 Sep 2010 16:50:17 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1662</guid>
			<description><![CDATA[I don't know why I can't report Issue and IE says JavaScript Error<br />
<br />
Category:Feature Request<br />
Summary:Don't allow AI sell ALL Buildings when AI has Superweapons<br />
Description:Don't Allow AI Sell All Buildings when AI have a base which has no production Building but have enough power and Superweapon]]></description>
			<content:encoded><![CDATA[I don't know why I can't report Issue and IE says JavaScript Error<br />
<br />
Category:Feature Request<br />
Summary:Don't allow AI sell ALL Buildings when AI has Superweapons<br />
Description:Don't Allow AI Sell All Buildings when AI have a base which has no production Building but have enough power and Superweapon]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Telling if Ares is on]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1661</link>
			<pubDate>Sun, 29 Aug 2010 00:37:55 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1661</guid>
			<description><![CDATA[I'm happy to have ares, and I read the Directions.<br />
Yet I don't know if I did it right.<br />
I installed Launch Base, LBMC and Ares in that order, all from there respected websites here, and I have no indication that Ares in in.<br />
<br />
How do I know if I did it right?<br />
<br />
Thank you for your time.]]></description>
			<content:encoded><![CDATA[I'm happy to have ares, and I read the Directions.<br />
Yet I don't know if I did it right.<br />
I installed Launch Base, LBMC and Ares in that order, all from there respected websites here, and I have no indication that Ares in in.<br />
<br />
How do I know if I did it right?<br />
<br />
Thank you for your time.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Random Map Generator sometimes Crashes]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1659</link>
			<pubDate>Thu, 26 Aug 2010 08:50:42 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1659</guid>
			<description><![CDATA[Often when I make random maps I get an IE right before the ore, buildings, placements, and vegetation spawns.]]></description>
			<content:encoded><![CDATA[Often when I make random maps I get an IE right before the ore, buildings, placements, and vegetation spawns.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[split&#93; McRoo's front fell off]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1660</link>
			<pubDate>Thu, 26 Aug 2010 05:38:22 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1660</guid>
			<description><![CDATA[That's about the most epic smiley I have ever seen.<br />
<br />
For the record, that image is actually specifically made for the McRoo Burger. There is actually a file named CDSYDN02.SHP in the isodesmd.mix file that bears this image. CLSYDN02 and CASYDN02 also exist, with this same image. Only three other buildings in the game have graphics like this AFAIK.<br />
<br />
Point being, this is not a "generic building graphic" issue, since there IS a desert themed image for the McRoo burger. This is an issue of WW not finishing their work.<br />
<br />
Also, this happens not only in RMG, but also in FA2YR.]]></description>
			<content:encoded><![CDATA[That's about the most epic smiley I have ever seen.<br />
<br />
For the record, that image is actually specifically made for the McRoo Burger. There is actually a file named CDSYDN02.SHP in the isodesmd.mix file that bears this image. CLSYDN02 and CASYDN02 also exist, with this same image. Only three other buildings in the game have graphics like this AFAIK.<br />
<br />
Point being, this is not a "generic building graphic" issue, since there IS a desert themed image for the McRoo burger. This is an issue of WW not finishing their work.<br />
<br />
Also, this happens not only in RMG, but also in FA2YR.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[internal error]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1658</link>
			<pubDate>Wed, 25 Aug 2010 15:16:26 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1658</guid>
			<description><![CDATA[I have made a mod, and usually everything works fine, but sometimes in the late game, an error occurs; here is the except.txt, which I can't make any sense of - can somebody help me?<br />
Error code: EXCEPTION_ACCESS_VIOLATION<br />
<br />
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.<br />
Access address:00000090 was read from.<br />
Exception occurred at 004B2148<br />
<br />
Version zzz<br />
Internal Version 1.000<br />
Release Build: 104 by gsmallwoo - 08/22/2001 - 19:12:30<br />
CPU Pentium III, MMX Yes, Vendor: GenuineIntel <br />
<br />
<span style="font-weight: bold;">DCoder edit:</span> There was a lot of garbage here. It's gone now.]]></description>
			<content:encoded><![CDATA[I have made a mod, and usually everything works fine, but sometimes in the late game, an error occurs; here is the except.txt, which I can't make any sense of - can somebody help me?<br />
Error code: EXCEPTION_ACCESS_VIOLATION<br />
<br />
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.<br />
Access address:00000090 was read from.<br />
Exception occurred at 004B2148<br />
<br />
Version zzz<br />
Internal Version 1.000<br />
Release Build: 104 by gsmallwoo - 08/22/2001 - 19:12:30<br />
CPU Pentium III, MMX Yes, Vendor: GenuineIntel <br />
<br />
<span style="font-weight: bold;">DCoder edit:</span> There was a lot of garbage here. It's gone now.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bi-Annual Sluggard Purge]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1657</link>
			<pubDate>Mon, 23 Aug 2010 20:50:54 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1657</guid>
			<description><![CDATA[Since the <a href="http://forums.renegadeprojects.com/showthread.php?tid=1478" title="Thread #1478 on the Renegade Projects Network Forums">new testers</a> are just as worthless as the old ones¹, it's time to do the fun tester replacement game again.<br />
<br />
Out with the old, in with the new.<br />
<br />
For further details on how to apply and what will be asked of you, read the <a href="http://forums.renegadeprojects.com/showthread.php?tid=1478" title="Thread #1478 on the Renegade Projects Network Forums"><span style="font-weight: bold;">previous thread</span></a>.<br />
<br />
Bear in mind that, without testers, we cannot release public versions of Ares, since we could not guarantee the versions are working.<br />
<br />
¹ <span style="font-size: xx-small;">with a few shining exceptions</span>]]></description>
			<content:encoded><![CDATA[Since the <a href="http://forums.renegadeprojects.com/showthread.php?tid=1478" title="Thread #1478 on the Renegade Projects Network Forums">new testers</a> are just as worthless as the old ones¹, it's time to do the fun tester replacement game again.<br />
<br />
Out with the old, in with the new.<br />
<br />
For further details on how to apply and what will be asked of you, read the <a href="http://forums.renegadeprojects.com/showthread.php?tid=1478" title="Thread #1478 on the Renegade Projects Network Forums"><span style="font-weight: bold;">previous thread</span></a>.<br />
<br />
Bear in mind that, without testers, we cannot release public versions of Ares, since we could not guarantee the versions are working.<br />
<br />
¹ <span style="font-size: xx-small;">with a few shining exceptions</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wouldn't be better a new complete rewritten engine?]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1656</link>
			<pubDate>Wed, 18 Aug 2010 04:43:24 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1656</guid>
			<description><![CDATA[Wouldn't be better to work in to code a new rewritten game engine?<br />
Don't get offended, you are doing a big and great work. But, how much sustainable is the task of to binary patch and patch an old abandoned engine?]]></description>
			<content:encoded><![CDATA[Wouldn't be better to work in to code a new rewritten game engine?<br />
Don't get offended, you are doing a big and great work. But, how much sustainable is the task of to binary patch and patch an old abandoned engine?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[need help with ares tags]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1655</link>
			<pubDate>Sat, 14 Aug 2010 02:11:20 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1655</guid>
			<description><![CDATA[need help with how to include tanks in a paradop can any bidy show me<br />
how to do it i tried several times but it dosen't work<img src="http://forums.renegadeprojects.com/images/smilies/banghead.gif" style="vertical-align: middle;" border="0" alt="Bang head against wall" title="Bang head against wall" />]]></description>
			<content:encoded><![CDATA[need help with how to include tanks in a paradop can any bidy show me<br />
how to do it i tried several times but it dosen't work<img src="http://forums.renegadeprojects.com/images/smilies/banghead.gif" style="vertical-align: middle;" border="0" alt="Bang head against wall" title="Bang head against wall" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD: Round III]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1654</link>
			<pubDate>Wed, 11 Aug 2010 02:11:06 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1654</guid>
			<description><![CDATA[With <a href="http://forums.renegadeprojects.com/forumdisplay.php?fid=71" target="_blank">15 new threads</a>, our Daily Feature Deathmatch goes into the third round!<br />
<br />
The <a href="http://forums.renegadeprojects.com/showthread.php?tid=1638" title="Thread #1638 on the Renegade Projects Network Forums"><span style="font-weight: bold;"><span style="font-style: italic;">Ultimate Smackdown</span></span></a> has reduced the field to 60 issues, meaning we'll reach the target group size one round earlier than expected, and will end the DFD after Round 4.<br />
<br />
Given that, after the DFD, we will start rescheduling and planning both for <a href="http://forums.renegadeprojects.com/showthread.php?tid=1629" title="Thread #1629 on the Renegade Projects Network Forums">the smaller releases</a> as well as to align the schedule more with community demand, you should also go and use the ICS system to voice your stance on existing <a href="http://tinyurl.com/34msfpp" target="_blank">confirmed and assigned issues</a>, so we know which issues to give priority, and which issues to put at the end of the queue for now.<br />
<br />
To make this clear: Community support will be key in future scheduling - so if you don't go and submit your stances, you have no basis for complaint if the schedule isn't to your liking. <img src="http://forums.renegadeprojects.com/images/smilies/tongue3.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" />]]></description>
			<content:encoded><![CDATA[With <a href="http://forums.renegadeprojects.com/forumdisplay.php?fid=71" target="_blank">15 new threads</a>, our Daily Feature Deathmatch goes into the third round!<br />
<br />
The <a href="http://forums.renegadeprojects.com/showthread.php?tid=1638" title="Thread #1638 on the Renegade Projects Network Forums"><span style="font-weight: bold;"><span style="font-style: italic;">Ultimate Smackdown</span></span></a> has reduced the field to 60 issues, meaning we'll reach the target group size one round earlier than expected, and will end the DFD after Round 4.<br />
<br />
Given that, after the DFD, we will start rescheduling and planning both for <a href="http://forums.renegadeprojects.com/showthread.php?tid=1629" title="Thread #1629 on the Renegade Projects Network Forums">the smaller releases</a> as well as to align the schedule more with community demand, you should also go and use the ICS system to voice your stance on existing <a href="http://tinyurl.com/34msfpp" target="_blank">confirmed and assigned issues</a>, so we know which issues to give priority, and which issues to put at the end of the queue for now.<br />
<br />
To make this clear: Community support will be key in future scheduling - so if you don't go and submit your stances, you have no basis for complaint if the schedule isn't to your liking. <img src="http://forums.renegadeprojects.com/images/smilies/tongue3.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 932 vs. 732, 991 vs. 283]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1653</link>
			<pubDate>Wed, 11 Aug 2010 01:50:01 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1653</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=932" title="Bug #932 on Operation Bughouse">[932&#93; Improving of Alpha Light feature.</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=732" title="Bug #732 on Operation Bughouse">[732&#93; CnC Gen Troop Crawler</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=991" title="Bug #991 on Operation Bughouse">[991&#93; New tiberium/ore tree types</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=283" title="Bug #283 on Operation Bughouse">[283&#93; Allow upgradable cloaking towers like gap generators</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=932" title="Bug #932 on Operation Bughouse">[932] Improving of Alpha Light feature.</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=732" title="Bug #732 on Operation Bughouse">[732] CnC Gen Troop Crawler</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=991" title="Bug #991 on Operation Bughouse">[991] New tiberium/ore tree types</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=283" title="Bug #283 on Operation Bughouse">[283] Allow upgradable cloaking towers like gap generators</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 518 vs. 1115, 730 vs. 564]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1652</link>
			<pubDate>Wed, 11 Aug 2010 01:49:08 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1652</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=518" title="Bug #518 on Operation Bughouse">[518&#93; Waypoint Mode Aircrafts</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=1115" title="Bug #1115 on Operation Bughouse">[1115&#93; Allow parasite compatibility with mutation logic</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=730" title="Bug #730 on Operation Bughouse">[730&#93; TS Missile feature[Image include&#93;</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=564" title="Bug #564 on Operation Bughouse">[564&#93; Mission Progression only allows one side</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=518" title="Bug #518 on Operation Bughouse">[518] Waypoint Mode Aircrafts</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=1115" title="Bug #1115 on Operation Bughouse">[1115] Allow parasite compatibility with mutation logic</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=730" title="Bug #730 on Operation Bughouse">[730] TS Missile feature[Image include]</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=564" title="Bug #564 on Operation Bughouse">[564] Mission Progression only allows one side</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 603 vs. 1114, 601 vs. 336]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1651</link>
			<pubDate>Wed, 11 Aug 2010 01:47:53 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1651</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=603" title="Bug #603 on Operation Bughouse">[603&#93; Turrets and IFV logic on buildings</a> <span style="font-weight: bold;">vs.</span> <del><a href="http://bugs.renegadeprojects.com/view.php?id=1114" title="Bug #1114 on Operation Bughouse">[1114&#93; Spawn-dependent turret</a></del></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><del><a href="http://bugs.renegadeprojects.com/view.php?id=601" title="Bug #601 on Operation Bughouse">[601&#93; Temporary Side change logic</a></del> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=336" title="Bug #336 on Operation Bughouse">[336&#93; Cameo text</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=603" title="Bug #603 on Operation Bughouse">[603] Turrets and IFV logic on buildings</a> <span style="font-weight: bold;">vs.</span> <del><a href="http://bugs.renegadeprojects.com/view.php?id=1114" title="Bug #1114 on Operation Bughouse">[1114] Spawn-dependent turret</a></del></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><del><a href="http://bugs.renegadeprojects.com/view.php?id=601" title="Bug #601 on Operation Bughouse">[601] Temporary Side change logic</a></del> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=336" title="Bug #336 on Operation Bughouse">[336] Cameo text</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 504 vs. 650, 375 vs. 316]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1650</link>
			<pubDate>Wed, 11 Aug 2010 01:46:38 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1650</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=504" title="Bug #504 on Operation Bughouse">[504&#93; Make the units fire two weapons at same time</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=650" title="Bug #650 on Operation Bughouse">[650&#93; 8 facing wakes for water travel</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=375" title="Bug #375 on Operation Bughouse">[375&#93; BuiltAs= function for units to randomly give you one of several variations (see description)</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=316" title="Bug #316 on Operation Bughouse">[316&#93; Ammo= on weapons</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=504" title="Bug #504 on Operation Bughouse">[504] Make the units fire two weapons at same time</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=650" title="Bug #650 on Operation Bughouse">[650] 8 facing wakes for water travel</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=375" title="Bug #375 on Operation Bughouse">[375] BuiltAs= function for units to randomly give you one of several variations (see description)</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=316" title="Bug #316 on Operation Bughouse">[316] Ammo= on weapons</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 609 vs. 479, 597 vs. 596]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1649</link>
			<pubDate>Wed, 11 Aug 2010 01:45:42 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1649</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=609" title="Bug #609 on Operation Bughouse">[609&#93; Researches</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=479" title="Bug #479 on Operation Bughouse">[479&#93; New tag, Target.IronCurtain=</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=597" title="Bug #597 on Operation Bughouse">[597&#93; Several Laser Weapons Improvements</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=596" title="Bug #596 on Operation Bughouse">[596&#93; Upgrade Upgrade</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=609" title="Bug #609 on Operation Bughouse">[609] Researches</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=479" title="Bug #479 on Operation Bughouse">[479] New tag, Target.IronCurtain=</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=597" title="Bug #597 on Operation Bughouse">[597] Several Laser Weapons Improvements</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=596" title="Bug #596 on Operation Bughouse">[596] Upgrade Upgrade</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 335 vs. 563, 1020 vs. 615]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1648</link>
			<pubDate>Wed, 11 Aug 2010 01:44:35 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1648</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=335" title="Bug #335 on Operation Bughouse">[335&#93; LineTrail alterations</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=563" title="Bug #563 on Operation Bughouse">[563&#93; Ability to Show/Hide Campaigns</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=1020" title="Bug #1020 on Operation Bughouse">[1020&#93; Re-Implementing TreeFires?</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=615" title="Bug #615 on Operation Bughouse">[615&#93; The ability to set a refinery's docking cell(s)</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=335" title="Bug #335 on Operation Bughouse">[335] LineTrail alterations</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=563" title="Bug #563 on Operation Bughouse">[563] Ability to Show/Hide Campaigns</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=1020" title="Bug #1020 on Operation Bughouse">[1020] Re-Implementing TreeFires?</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=615" title="Bug #615 on Operation Bughouse">[615] The ability to set a refinery's docking cell(s)</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 640 vs. 724, 322 vs. 360]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1647</link>
			<pubDate>Wed, 11 Aug 2010 01:43:28 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1647</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=640" title="Bug #640 on Operation Bughouse">[640&#93; AI Player Random Name Generator</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=724" title="Bug #724 on Operation Bughouse">[724&#93; Additional flag for cameo sort order</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=322" title="Bug #322 on Operation Bughouse">[322&#93; Restore NonVehicle= function</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=360" title="Bug #360 on Operation Bughouse">[360&#93; Make the bullet Efect</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=640" title="Bug #640 on Operation Bughouse">[640] AI Player Random Name Generator</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=724" title="Bug #724 on Operation Bughouse">[724] Additional flag for cameo sort order</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=322" title="Bug #322 on Operation Bughouse">[322] Restore NonVehicle= function</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=360" title="Bug #360 on Operation Bughouse">[360] Make the bullet Efect</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 349 vs. 718, 765 vs. 429]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1646</link>
			<pubDate>Wed, 11 Aug 2010 01:42:28 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1646</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=349" title="Bug #349 on Operation Bughouse">[349&#93; Add a "Guard area" or "Combat Air Patrol" feature</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=718" title="Bug #718 on Operation Bughouse">[718&#93; Extend crate spawning logic</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=765" title="Bug #765 on Operation Bughouse">[765&#93; Allow buildings to have weapons &amp; garrison logic</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=429" title="Bug #429 on Operation Bughouse">[429&#93; SW.RequiredHouses and SW.ForbiddenHouses</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=349" title="Bug #349 on Operation Bughouse">[349] Add a "Guard area" or "Combat Air Patrol" feature</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=718" title="Bug #718 on Operation Bughouse">[718] Extend crate spawning logic</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=765" title="Bug #765 on Operation Bughouse">[765] Allow buildings to have weapons &amp; garrison logic</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=429" title="Bug #429 on Operation Bughouse">[429] SW.RequiredHouses and SW.ForbiddenHouses</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 715 vs. 725, 757 vs. 607]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1645</link>
			<pubDate>Wed, 11 Aug 2010 01:41:24 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1645</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=715" title="Bug #715 on Operation Bughouse">[715&#93; Extending Upgrades to include documented limits</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=725" title="Bug #725 on Operation Bughouse">[725&#93; Single-click Chrono Sphere</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=757" title="Bug #757 on Operation Bughouse">[757&#93; Deployer Stat Changes</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=607" title="Bug #607 on Operation Bughouse">[607&#93; Enable Storage= on buildings.</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=715" title="Bug #715 on Operation Bughouse">[715] Extending Upgrades to include documented limits</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=725" title="Bug #725 on Operation Bughouse">[725] Single-click Chrono Sphere</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=757" title="Bug #757 on Operation Bughouse">[757] Deployer Stat Changes</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=607" title="Bug #607 on Operation Bughouse">[607] Enable Storage= on buildings.</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 741 vs. 1009, 510 vs. 488]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1644</link>
			<pubDate>Wed, 11 Aug 2010 01:40:27 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1644</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=741" title="Bug #741 on Operation Bughouse">[741&#93; Helicopter tilt</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=1009" title="Bug #1009 on Operation Bughouse">[1009&#93; A new logic: bodyguard logic</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=510" title="Bug #510 on Operation Bughouse">[510&#93; Multiple Voxel-Turrets (Battleships like in RA2)</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=488" title="Bug #488 on Operation Bughouse">[488&#93; Cliff SHP sequences request</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=741" title="Bug #741 on Operation Bughouse">[741] Helicopter tilt</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=1009" title="Bug #1009 on Operation Bughouse">[1009] A new logic: bodyguard logic</a></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=510" title="Bug #510 on Operation Bughouse">[510] Multiple Voxel-Turrets (Battleships like in RA2)</a> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=488" title="Bug #488 on Operation Bughouse">[488] Cliff SHP sequences request</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DFD-R3: 461 vs. 924, 943 vs. 612]]></title>
			<link>http://forums.renegadeprojects.com/showthread.php?tid=1643</link>
			<pubDate>Wed, 11 Aug 2010 01:39:06 +0200</pubDate>
			<guid isPermaLink="false">http://forums.renegadeprojects.com/showthread.php?tid=1643</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=461" title="Bug #461 on Operation Bughouse">[461&#93; Hold fire</a> <span style="font-weight: bold;">vs.</span> <del><a href="http://bugs.renegadeprojects.com/view.php?id=924" title="Bug #924 on Operation Bughouse">[924&#93; (Ares 0.X) EMP-Like Temporal</a></del></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><del><a href="http://bugs.renegadeprojects.com/view.php?id=943" title="Bug #943 on Operation Bughouse">[943&#93; Place land on water support.</a></del> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=612" title="Bug #612 on Operation Bughouse">[612&#93; AI Enhancements</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: xx-large;">DFD: Daily Feature Deathmatch</span></div>
<hr />
<div style="text-align: center;"><span style="font-size: x-large;">The Cruel Fight For Implementation</span></div>
<br />
This is a Daily Feature Deathmatch post. If you are unfamiliar with the background of this event, please read <a href="http://forums.renegadeprojects.com/showthread.php?tid=1551" title="Thread #1551 on the Renegade Projects Network Forums">the announcement</a>, <a href="http://forums.renegadeprojects.com/showthread.php?tid=1593" title="Thread #1593 on the Renegade Projects Network Forums">the adjustment</a> and <a href="http://forums.renegadeprojects.com/showthread.php?tid=1552" title="Thread #1552 on the Renegade Projects Network Forums">the schedule</a>.<br />
<br />
<span style="font-size: large;">Fight 1</span><br />
<hr />
<span style="font-size: x-large;"><a href="http://bugs.renegadeprojects.com/view.php?id=461" title="Bug #461 on Operation Bughouse">[461] Hold fire</a> <span style="font-weight: bold;">vs.</span> <del><a href="http://bugs.renegadeprojects.com/view.php?id=924" title="Bug #924 on Operation Bughouse">[924] (Ares 0.X) EMP-Like Temporal</a></del></span><br />
<br />
<span style="font-size: large;">Fight 2</span><br />
<hr />
<span style="font-size: x-large;"><del><a href="http://bugs.renegadeprojects.com/view.php?id=943" title="Bug #943 on Operation Bughouse">[943] Place land on water support.</a></del> <span style="font-weight: bold;">vs.</span> <a href="http://bugs.renegadeprojects.com/view.php?id=612" title="Bug #612 on Operation Bughouse">[612] AI Enhancements</a></span><br />
<br />
After the fight is over, two of these issues will be suspended, while the other two move on to the next round.<br />
Remember that the coders will not take part in the discussion, so make your arguments complete, concise and convincing - when it's over, it's over.<br />
<br />
Part of that is <span style="font-style: italic;">clearly marking what outcome you support for which issue</span>.<br />
There should be no ambiguity in the issue you're talking about, and it should be clear what outcome you support. Feel free to put your stance in bold, and use simple terminology like "kill #69" or "I want #42 to survive".<br />
This use of simple terminology should be part of a larger argumentation - if this is all your post consists of, it will be ignored. We are interested in argumentations and details to consider, not votes.<br />
<br />
A decision will be made either way, a lack of discussion will not cause all issues to live.<br />
<br />
Be friendly, be civil, be logical.<br />
You are allowed to try to deconstruct the arguments of those arguing against your candidate, but remember that they don't make the call - there is really no point in getting personal.<br />
<br />
The discussion should be contained in this thread, argumentations elsewhere will be ignored, but you <span style="font-style: italic;">are</span> allowed to transfer and adapt points made elsewhere in the past.<br />
<br />
We want a good, clean fight.<br />
Let's get it on! <img src="http://forums.renegadeprojects.com/images/smilies/066.gif" style="vertical-align: middle;" border="0" alt="Dual M16" title="Dual M16" /><br />
<br />
<span style="font-size: xx-small;">These fights are largely automatically generated - if an issue turns out to be unfit for combat, it will be disqualified and the opponent will go into the queue.</span>]]></content:encoded>
		</item>
	</channel>
</rss>