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RPCE Revision #0033
#1
Rock Patch Celebration Edition Revision #0033 released!
Download it here.

*NUKE Warhead fix
*AITargeting fix
*AutoFire fix
*THD1 to TUT1 back
*something else
ARM forever - x86 sucks!


#2
& that something else would be...? o.0
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#3
Another buggy feature Tongue
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#4
Quote:AITargeting fix
this means i have to turn AITargeting back to 1 based?
#5
I guess RP-Gen is a success then Smile
And I can confirm that the Launch Base side of the installer is working nicely too.
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
#6
has anyone tried it on TFD yet? i can't do it now, its too late, any my PC has been moved.
#7
works with T.F.D.

btw, why is it revision #0033? is there any logic involved with that number??
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#8
Hasn't there already been a revision #0033 I know there has been a #0035, so is RP going backwards? Arf
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#9
erm, IIRC, his revisions are the number of times he's edited gamemd.exe for this version of RP.

i think instead of "This version" it should be total, so, we should really be upto #0069.
#10
Depends on how you look it. I work for a pretty large software company and I know the following holds true for our QA department, at least:

If the Revision is actually a build number [please ignore all my previous posts regarding build numbers because I didn't know what I was talking about then] then it should work as Bobingabout described.

However, if the last part of the version number is actually a forever-increasing build, then there should not be public releases with the same version number. I.E. You can't release X.Y1.B2 if X.Y1.B1 has already been released - you have to release X.Y2.B2.

The way CnCVK is handling this is to have X.Y.Z, with Z just being another branch of the version number.
This is appropriate for the RockPatch. It's nice and easy to understand. (except for the fact that it is currently "RPCE".Z instead of X.Y.Z)
Ever wondered what the hell is going on?
Believe me friend you're not the only one.
--Lysdexia

Check out Launch Base for RA2/YR - http://marshall.strategy-x.com
Also home to the Purple Alert mod, 1.002 UMP, and the YR Playlist Manager.
#11
Okay. WHAT "else"?
#12
So what's the deal with this revision, do we uninstall the original RPCE, or do we install this over the top of it?
#13
And are any important tags altered? Apart from the AITargeting, which I assume is now back to 1 based, and after I changed everything to 0-based too.
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#14
Guest why dont you try by yoursself?
Launch it, it will uninstall older version and install new version
#15
Quote:btw, why is it revision #0033? is there any logic involved with that number??

dir F:\RockPatch\RockPatchCE
Code:
05.12.2006  22:56         5 943 296 gamemd_Revision0001.exe
21.12.2006  23:14         5 943 296 gamemd_Revision0009.exe
24.12.2006  12:49         5 943 296 gamemd_Revision0003.exe
24.12.2006  12:49         5 943 296 gamemd_Revision0020.exe
05.12.2006  22:56         5 943 296 gamemd_Revision0006.exe
05.12.2006  22:56         5 943 296 gamemd_Revision0007.exe
05.12.2006  22:56         5 943 296 gamemd_Revision0008.exe
27.12.2006  16:44         5 943 296 gamemd_Revision0022.exe
11.12.2006  19:57         5 943 296 gamemd_Revision0012.exe
19.12.2006  21:40         5 943 296 gamemd_Revision0015.exe
20.12.2006  19:46         5 943 296 gamemd_Revision0016.exe
03.12.2006  15:55         5 943 296 gamemd_Revision0017.exe
25.12.2006  20:59         5 943 296 gamemd_Revision0021.exe
25.12.2006  20:59         5 943 296 Copy of gamemd_Revision0021.exe
19.01.2007  21:33         5 943 296 gamemd_Revision0030.exe
04.01.2007  22:01         5 943 296 gamemd_Revision0029.exe
10.12.2006  00:21         5 943 296 gamemd_Revision0002.exe
19.01.2007  21:33         5 943 296 gamemd_Revision0031.exe
19.01.2007  21:33         5 943 296 gamemd_Revision0032.exe
19.01.2007  21:33         5 943 296 gamemd_Revision0033.exe
27.12.2006  16:44         5 943 296 gamemd_Revision0023.exe
04.01.2007  22:01         5 943 296 gamemd_Revision0028.exe
04.01.2007  22:01         5 943 296 gamemd_Revision0026.exe
04.01.2007  22:01         5 943 296 gamemd_Revision0027.exe
19.02.2007  22:58        67 575 964 gamemd_Revision0023.idb
29.12.2006  20:17         1 657 908 gamemd_Revision0022.ra_r
30.12.2006  00:11         1 658 064 gamemd_Revision0023.rar
07.12.2006  19:29         6 484 515 RockPatchCE.rar
06.01.2007  13:51         1 647 505 gamemd_Revision0026.rar
07.01.2007  18:12             3 014 SuperWeaponTypeClass.txt
11.12.2006  17:28                90 WeaponTypeClass.txt
24.12.2006  12:50               118 MyRules.txt
20.02.2007  23:15             2 504 test.txt

Quote:Hasn't there already been a revision #0033 I know there has been a #0035, so is RP going backwards?
no. Revision number reset, when new RP released.

Quote:Okay. WHAT "else"?
Revisions is only fix bugs, no new features in it. (this allow RP be more stable).

I had written so, because I didn't remember: fixed something else or not Big Grin Big Grin Big Grin

ohh... EvaActivated, for example, fixed too.
ARM forever - x86 sucks!






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