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How do you load custom rules ini into DCoder's A.I. Editor?
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~Sonofabandit~
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Post: #1
How do you load custom rules ini into DCoder's A.I. Editor?
How do you load custom ini rules into DCoder's A.I. Editor? I've loaded the YR 1.001 ini into the editor no problem. But when I load my ini rulesmd (based off the UMP Developer's Pack) I get a "not a valid rules(md) ini file".

Which is strange because those rules work perfectly when I insert them into standard YR. Is the program designed only to read and edit the rules of the standard game?

Thanks people and I'd appreciate the help.
20.01.2007 00:50:10
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Commander-in-Chief Renegade Offline
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Post: #2
RE: How do you load custom rules ini into DCoder's A.I. Editor?

Administrative Notice:

Moved to D's section.

Forum Rules

(01.06.2011 05:43:25)kenosis Wrote:  Oh damn don't be disgraced again!

(25.06.2011 20:42:59)Nighthawk Wrote:  The proverbial bearded omni-bug may be dead, but the containment campaign is still being waged in the desert.
20.01.2007 05:22:22
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Commander-in-Chief DCoder Offline
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Post: #3
RE: How do you load custom rules ini into DCoder's A.I. Editor?
It's a known problem that I've been too lazy to fix Tongue
Marshall added a comment on the [BuildingTypes] line, move it to a different line or delete it. In other words, make sure that the section headers [General], [InfantryTypes], [VehicleTypes], [AircraftTypes] and [BuildingTypes] don't have any comments on them.

20.01.2007 10:34:24
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~Sonofabandit~
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RE: How do you load custom rules ini into DCoder's A.I. Editor?
Excellent! Thanks, I apprieciate the help!
20.01.2007 17:35:19
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