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Ares (Current version: 0.B)

Ares's primary facilities have been moved elsewhere:

  • If you wish to report a bug in Ares, please proceed to its bugtracker.
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  • If you have questions or can provide answers regarding Ares's usage, visit the Q&A section.
  • Before you post a new question, you should check the FAQ, though.

Behavior

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  • Due to its documentedly horrible quality, we do not offer NPatch support.


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Cooperation
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Private Gluk-v48 Offline
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Post: #1
Cooperation
Hello, I and my team do mod, and we are interested in the development of Ares DLL. Among team members is a man who knows how to program in C + +. For our modifications required write about twenty new features and fix errors. Our programmer wants to write all of these features in Ares, but for this he needed help to understand the code and the compiler. I hope for your help in this matter.
04.10.2012 15:21:25
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Ares Tester Graion Dilach Offline
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Post: #2
RE: Cooperation
Send your programmer to join to irc.freenode.net/#renproj, and we can help him... but this is a wild guess.

http://modenc.renegadeprojects.com/Contributing_to_Ares has the basics tho.

Also wtf, 20 bugs/requests?!
04.10.2012 17:17:03
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Private Gluk-v48 Offline
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Post: #3
RE: Cooperation
Repository svn://www.renegadeprojects.com/aresbuilder not work.
(This post was last modified: 04.10.2012 17:24:52 by Gluk-v48.)
04.10.2012 17:24:34
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Commander-in-Chief DCoder Offline
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Post: #4
RE: Cooperation
Like Graion said, getting on IRC would get you answers faster. Although the lack of downloadable aresbuilder should be fixed sometime...

04.10.2012 20:22:01
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Ares Tester Graion Dilach Offline
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Post: #5
RE: Cooperation
I fear I don't have the sources only a binary...
04.10.2012 20:50:05
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Private Gluk-v48 Offline
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Post: #6
RE: Cooperation
Graion Dilach, please give a link, at least binary.
(This post was last modified: 04.10.2012 21:58:43 by Gluk-v48.)
04.10.2012 21:57:16
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Ares Tester Graion Dilach Offline
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Post: #7
RE: Cooperation
04.10.2012 22:59:07
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Private Gluk-v48 Offline
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Post: #8
RE: Cooperation
Thank you.
05.10.2012 05:51:56
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Corporal pd Offline
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Post: #9
RE: Cooperation
Just for the record, I needed to un-define some macros to get the std::min and std::max to compile:
Code:
#ifdef min
#undef min
#endif

#ifdef max
#undef max
#endif
Not sure why nobody else has this problem, but in my case MSVC++ found macros called "min" and "max" and replaced them with nothing. Obviously, that resulted in syntax errors.

I also had to add DbgHelp.lib to the linker for the stack dump functions.

Is there any up-to-date IDB floating around, btw?

[Image: jsfml.png]
08.10.2012 15:09:52
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Commander-in-Chief DCoder Offline
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Post: #10
RE: Cooperation
pd: #define NOMINMAX to get rid of MSVC's bogus min/max . It's mentioned on the ModEnc page, just very subtly Smile Check your PM box for a link to the latest IDB I had.

08.10.2012 18:42:31
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