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    Thread: Patching extra functionality into <gamemd.exe>
Post: Cracks often result into unpatchable exes.. so i t...

Cracks often result into unpatchable exes.. so i think this is the same.. atleast you have the origional..
Daedalus Ares General Discussion 1 748 2 953 525 10.02.2005, 16:05:40
    Thread: Patching extra functionality into <gamemd.exe>
Post: Great work PaD @Marshall: Its 100, but 2 units whe...

Great work PaD @Marshall: Its 100, but 2 units where removedfrom the list so you can count up to 102 I beleave
Daedalus Ares General Discussion 1 748 2 953 525 02.02.2005, 17:17:38
    Thread: Patching extra functionality into <gamemd.exe>
Post: Not if you want to add lots of units, and with pos...

Not if you want to add lots of units, and with possible 4th side logic owrking you will want to do that
Daedalus Ares General Discussion 1 748 2 953 525 01.02.2005, 22:44:37
    Thread: Patching extra functionality into <gamemd.exe>
Post: Stardark, enabeling veinholes does not mean you wi...

Stardark, enabeling veinholes does not mean you will actually have them, it will mean you CAn have them if you want to. As for the Netherlands: "Nederland, oh Nederland jij bent de kampioen" @PD Nice...
Daedalus Ares General Discussion 1 748 2 953 525 28.01.2005, 21:27:39
    Thread: Patching extra functionality into <gamemd.exe>
Post: It was because I wasnt on my own pc actually ;)

It was because I wasnt on my own pc actually ;)
Daedalus Ares General Discussion 1 748 2 953 525 26.01.2005, 23:01:11
    Thread: Patching extra functionality into <gamemd.exe>
Post: Ehr that was me

Ehr that was me
Daedalus Ares General Discussion 1 748 2 953 525 26.01.2005, 21:31:36
    Thread: Patching extra functionality into <gamemd.exe>
Post: Maybe not everyone wants all new AI, but it was ju...

Maybe not everyone wants all new AI, but it was just a suggestion, seeing we could try to fix all.. But maybe AI is indeed just a mod option. However, if this gets to work properly, you can count on m...
Daedalus Ares General Discussion 1 748 2 953 525 25.01.2005, 17:51:59
    Thread: Patching extra functionality into <gamemd.exe>
Post: I have another suggestion. Fenring is going to mak...

I have another suggestion. Fenring is going to make a completely improved AI, rescripted from the beginning. maybe we could include that as well when its finished. So RA2 really works like we want it ...
Daedalus Ares General Discussion 1 748 2 953 525 25.01.2005, 15:04:27
    Thread: Patching extra functionality into <gamemd.exe>
Post: Im serious.. if this gets done, i might consider a...

Im serious.. if this gets done, i might consider a comeback in modding, because a lot of things (esspecially the 4th side and hacker (drainweapon) logic) Reminds me.. I need to add wishes for 4th fac...
Daedalus Ares General Discussion 1 748 2 953 525 24.01.2005, 23:09:40
    Thread: Patching extra functionality into <gamemd.exe>
Post: I'll be following this for certain.. as for SW...

I'll be following this for certain.. as for SWs, maybe it would be enabled to make SWs just to be real weapons that are fired. If you had say 4 of those simple SWs you could do a lot. Also persona...
Daedalus Ares General Discussion 1 748 2 953 525 23.01.2005, 19:45:47