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  Smile Thread: YR Mod: Keating Konflict Release!
Post: YR Mod: Keating Konflict Release!

Greetings everyone! Recently we've released the latest version of the Keating Konflict, a mod for Yuri's Revenge using RockPatch (which is included in the zip). Admittably, the Keating Konflict starte...
Kilkakon Community Announcements 0 4 175 19.03.2008, 10:04:09
    Thread: Changing order of Cameos
Post: RE: Changing order of Cameos

I meant the superweapon structures... i.e. the nuclear silo and the iron curtain would appear before the sentry gun. I'll search on ModEnc now. ... I found a cameo sorting tutorial. I'll try it out t...
Kilkakon Red Alert 2 & Yuri's Revenge Editing 6 10 470 22.08.2006, 14:48:16
  Question Thread: Changing order of Cameos
Post: Changing order of Cameos

How do I change the order/tab that items appear in the sidebar? At the moment all my defenses are appearing last and my superweapons first ... not a good idea. Any pointers? :D
Kilkakon Red Alert 2 & Yuri's Revenge Editing 6 10 470 22.08.2006, 10:21:46
    Thread: [RA2] AIGenerals and AI only buildings
Post: RE: [RA2] AIGenerals and AI only buildings

Thanks CnCVK
Kilkakon Red Alert 2 & Yuri's Revenge Editing 5 9 556 17.08.2006, 10:30:58
    Thread: [RA2] AIGenerals and AI only buildings
Post: RE: [RA2] AIGenerals and AI only buildings

1) I googled for "Ai.tlb download" and only found people talking about AI.tlb. There was one link but it was a 404. 2) So use -1 for TechLevel?
Kilkakon Red Alert 2 & Yuri's Revenge Editing 5 9 556 16.08.2006, 12:06:57
    Thread: [RA2] AIGenerals and AI only buildings
Post: [RA2] AIGenerals and AI only buildings

Hello peoples, two AI related questions: 1) Could someone please give me a link for AI.tlb? I have googled it but I couldn't find anything. 2) Can one make AI only buildings? I know the AI will buil...
Kilkakon Red Alert 2 & Yuri's Revenge Editing 5 9 556 15.08.2006, 14:12:13
    Thread: [RA2] AI doesn't use LCRF on water maps
Post: RE: [RA2] AI doesn't use LCRF on water maps

I'm testing on Random Maps and one I made esp. for this reason. No AI tweaking in the map file. I fear to say this but I fear Bobbingabout is right. If I run it at speed 6 with superweapons off, I ne...
Kilkakon Red Alert 2 & Yuri's Revenge Editing 5 9 248 07.08.2006, 14:50:55
    Thread: [RA2] AI doesn't use LCRF on water maps
Post: RE: [RA2] AI doesn't use LCRF on water maps

There's definetly enough room for the shipyard... 3/4 of the map is water. It built about 14 destroyers, 2 aegis and 4 battleships and destroyed my navalyard. Taskforce: 4 grizzly + 1 landing craft.
Kilkakon Red Alert 2 & Yuri's Revenge Editing 5 9 248 04.08.2006, 11:14:19
  myBB Thread: [RA2] AI doesn't use LCRF on water maps
Post: [RA2] AI doesn't use LCRF on water maps

I have been editing the AI files, and telling the AI to use landing craft to carry tanks. It all works fine on A Path Beyond but on a river map the AI won't consider the AITriggerType. Can anyone off...
Kilkakon Red Alert 2 & Yuri's Revenge Editing 5 9 248 02.08.2006, 13:26:25
    Thread: [RA2] AI.ini throws Internal Errors (grr)
Post: RE: [RA2] AI.ini throws Internal Errors (grr)

Eventually I got sick and tired go I tried starting again... But the problem was in the RULES.ini file! In [105mm] I had typed c=Cannon!!!! This made an IE anytime somebody built a Grizzly Battle Tan...
Kilkakon Red Alert 2 & Yuri's Revenge Editing 3 6 899 02.08.2006, 13:20:22
    Thread: [RA2] AI.ini throws Internal Errors (grr)
Post: RE: [RA2] AI.ini throws Internal Errors (grr)

Everything exists and functions in single player. FRTROOP, MEDIC, ARTY and ECONS all are in there.
Kilkakon Red Alert 2 & Yuri's Revenge Editing 3 6 899 17.07.2006, 05:11:40
    Thread: How do you make a Hijacker?
Post: RE: How do you make a Hijacker?

Applying C4 to a vehicle thief actually works though.
Kilkakon Red Alert 2 & Yuri's Revenge Editing 6 11 451 16.07.2006, 08:10:29
    Thread: [RA2] AI.ini throws Internal Errors (grr)
Post: [RA2] AI.ini throws Internal Errors (grr)

Once again, I've hit AI problems when I was modding RA2. If anyone can help, your assistance would be greatly appreciated. What I had to do was make America Soviet. All the buildings are working fine,...
Kilkakon Red Alert 2 & Yuri's Revenge Editing 3 6 899 15.07.2006, 12:31:40