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Thread: DFD-R3: 741 vs. 1009, 510 vs. 488
Post: RE: DFD-R3: 741 vs. 1009, 510 vs. 488
well i'm just kidding why so serious. :P
about tile shp.
you forgot about when unit tile in some direction their turret is possible to get hide by chassis part [specialize if turret is small ]. that... |
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Holy_Master |
DFD: Daily Feature Deathmatch
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18 |
33 313 |
11.08.2010, 22:43:30 |
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Thread: DFD-R3: 741 vs. 1009, 510 vs. 488
Post: RE: DFD-R3: 741 vs. 1009, 510 vs. 488
1# i love 1009 it seem to allow modder can make unit as squad but i cant see anything useful in 741. sure support 1009 and Kill741
2# personally i love multiple voxel turret thing better it's someth... |
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Holy_Master |
DFD: Daily Feature Deathmatch
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18 |
33 313 |
11.08.2010, 21:47:12 |
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Thread: DFD: 511 vs. 625, 373 vs. 349
Post: RE: DFD: 511 vs. 625, 373 vs. 349
i have no idea for fight 1 but i support both 373 & 349
349: this make aircraft is easier to use than before it very useful i think.
373: this's only logic that make Gunship unit work perfect ot... |
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Holy_Master |
DFD: Daily Feature Deathmatch
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9 |
13 634 |
28.07.2010, 21:39:14 |
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Thread: DFD: 991 vs. 332, 588 vs. 328
Post: RE: DFD: 991 vs. 332, 588 vs. 328
1) both is very hard choice for me 991 is one logic that need for my personal project and i have no business with 332 at all however when i look on both and take time to consider i think 332 will be m... |
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Holy_Master |
DFD: Daily Feature Deathmatch
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25 |
45 659 |
22.07.2010, 17:45:54 |
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Thread: The end of Rock Patch
Post: RE: The end of Rock Patch
Yes like tsactuo say
Thank You!!
CnCVK and all PPL who working on RP.
you have done a good work than those EA done on C+c3.
you give hope for all TS,YR modder.
Thank You for Rockpatch i'll look f... |
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Holy_Master |
News from the Battlefield
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110 |
193 980 |
09.06.2007, 09:51:41 |
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Thread: Rock Patch 1.10 Preview
Post: RE: Rock Patch 1.10 Preview
Customize Sonic Beam? this's mean i can make Sonic beam like Disruptor in TS? |
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Holy_Master |
Old RockPatch Discussions
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39 |
64 253 |
31.03.2007, 04:56:29 |