white wagon VXL turret - Printable Version +- Renegade Projects Network Forums (https://forums.renegadeprojects.com) +-- Forum: Strategy X Hostees (https://forums.renegadeprojects.com/forumdisplay.php?fid=21) +--- Forum: Whiteboy's Rules (https://forums.renegadeprojects.com/forumdisplay.php?fid=29) +--- Thread: white wagon VXL turret (/showthread.php?tid=444) |
white wagon VXL turret - Bobingabout - 03.10.2006 rargh, you know what happened to the first attempt, here's the second attempt. it'll probably need more work, let me know what you think. i was going to send it via PM, but you apparantly can't add attachments in a PM. i had to get renegade to allow VXL attachments RE: white wagon VXL turret - Whiteboy - 04.10.2006 Oh, this is a nice surprise to wake up to Bob! When I added the turret (which looks really nice btw, in Voxel Viewer), the whole vehicle became invisible in-game. The vehicle has Turret=yes and TurretSpins=yes in its rules entry - that's the only change I made. Pretty strange. Does it need a hva file to work properly? EDIT: I gave it the same hva as the War Miner (just copied & renamed it) and now it works fine! The dish looks a bit flat but it looks appealing in some strange manner. You can edit it some more if you like Bob, but at the moment I am happy with it. The War Wagon now looks like its Ion Cannon uplinker weapon fits with the look of the vehicle. Kudos to you! RE: white wagon VXL turret - Bobingabout - 04.10.2006 err, yes, you need a HVA for it. i never included 1 as any blank HVA should do the trick(i just copied whitewagon.hva to whitewagontur.hva). you'll probably also want to add a turret offset of about -50 to -75 in the art code. the VXL header places it directly on top of the top most part of the body VXL, which is the back bit. i can adjust that if you want. i can make any adjustments if you want. it probably needs normals touchups if nothing else. RE: white wagon VXL turret - Whiteboy - 04.10.2006 Don't worry Bob. I edited my last post - and I've found the perfect offset. Here's a screenie: RE: white wagon VXL turret - Bobingabout - 04.10.2006 it actually looks better than i thought it would. and flatter too, but that could be down to the normals. RE: white wagon VXL turret - hopalongtom - 04.10.2006 Kewl! RE: white wagon VXL turret - Whiteboy - 23.10.2006 Yes, it looks very natural doesn't it? Well hopefully it will be the last grahpical change/addition I have made to the mod before release. |