Renegade Projects Network Forums
Strange IE when Warfactory is done building - Printable Version

+- Renegade Projects Network Forums (https://forums.renegadeprojects.com)
+-- Forum: Inject the Battlefield (https://forums.renegadeprojects.com/forumdisplay.php?fid=60)
+--- Forum: Ares General Discussion (https://forums.renegadeprojects.com/forumdisplay.php?fid=19)
+--- Thread: Strange IE when Warfactory is done building (/showthread.php?tid=1696)



Strange IE when Warfactory is done building - Radaral - 07.10.2010

Right when the grid is placed down the game IEs. I even put in image=NAWEAP and it's still happening.


RE: Strange IE when Warfactory is done building - Professor_Tesla - 07.10.2010

If you post the relevant code, I might be able to help you.


RE: Strange IE when Warfactory is done building - Radaral - 07.10.2010




; Allied weapons factory
[GAWEAP]
UIName=Name:GAWEAP
Name=Allied War Factory
Image=NAWEAP
BuildCat=Tech
WeaponsFactory=yes
Prerequisite=PROC,GAPILE,GACNST
Factory=UnitType
DeployTime=.044
Strength=1000
Adjacent=3
Armor=Steel
TechLevel=2
Sight=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=2000
Points=80
Power=-25
Capturable=true
Crewed=yes
Bib=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
NaturalSmokeLocation=-12,0,370
threatposed=1 ; 0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=395,750,410
AIBuildThis=yes
;ExitCoord = 1280,256,0
;ExitCoord = 610,188,0 ;above - 670 and 68
;ExitCoord=384,96,0
ExitCoord=512,256,0 ;gs 96 isn't the center of a cell. This causes pop when the Force Track grabs hold.
Spyable=yes
;WantsExtraSpace=yes ; gs This will look for a space AIBaseSpacing+1 when the computer places, but will settle for AIBasSpacing
ImmuneToPsionics=no ; defaults to yes for buildings, no for others
NumberImpassableRows=1 ; Tanks unlimbo on the second cell. Drive locomotor's Force Track ignores the building, but hover gets stuck


Looks normal to me.


RE: Strange IE when Warfactory is done building - Drogan - 08.10.2010

threatposed= should be ThreatPosed=


RE: Strange IE when Warfactory is done building - DCoder - 08.10.2010

The crash happens in UnitClass:Big GrinrawSHP when trying to draw a non-existant SHP. Check your VehicleTypes.


RE: Strange IE when Warfactory is done building - Guest - 09.10.2010

I found the problem. the ore miner of that side had issues and somehow that caused the error. I fixed it.


RE: Strange IE when Warfactory is done building - Renegade - 10.10.2010

Thank you for the very vague and perfectly useless resolution.


RE: Strange IE when Warfactory is done building - WoRmINaToR - 10.10.2010

If he fixed it on his own, what does it matter?

It's obviously not our problem.


RE: Strange IE when Warfactory is done building - Renegade - 10.10.2010

Yes, it does, actually - both for future reference, as well as to tie the EIP to something on ModEnc.

Because, as you may have noticed, people posting random IEs are, in fact, our problem.